The characters can be divided into 4 Categories.
① |
Facet Character |
A character who is average both in appearance and occupation, but whose story can bring information that serves as a hint for quests |
② |
Shading Character (Mesh, Material, Texture) |
The characters have a somewhat common appearance and occupation, and they can read information about the current situation.
Characters from Chapters 1 to 3 have the ability to collect items. When you have these characters, you may occasionally obtain multiple quest items from those chapters.
Characters from Chapters 4 to 6 do not have the item collection ability. |
③ |
Line Character |
A character whose appearance and occupation are rather unique.
Holding these characters will increase the “search count” by “1”.
Characters from Chapters 4 to 6 have the ability to collect items. When you have these characters, you may occasionally obtain multiple quest items from those chapters. |
④ |
Point Character |
A character unique in both appearance and occupation, of great importance within the main story. |
*In Chapters 4 to 6, new categories ‘Material Character’ and ‘Texture Character’ will be introduced. The abilities of these characters will be the same as those of the ‘Shading Character’ from Chapter 4 onwards.
|
Point Character |
Line Character |
Shading Character (Mesh, Material, Texture) |
Facet Character |
Appearance |
Unique |
|
Generative |
Occupation |
Unique |
|
General. |
The stories possessed by characters from Chapters 4 to 6 |
Memory Slot
Mission Hint Slot
Story Slot (Holder-Only)
Genesis Hint Slot (Holder-Only)
|
Memory Slot
Story Slot (Holder-Only)
|
Memory Slot
Story Slot (Holder-Only)
|
Memory Slot
Quest Hint Slot (Holder-Only)
|
Characters refer to the ones displayed in-game, and who have stories associated to them.
The character NFTs are the representation of these characters on the blockchain. By holding these NFTs, accessing the characters' stories in-game becomes possible.
*Please note that this information may change depending on the chapter. For more details, please refer to the in-game information.